Story mode · The Stolen Archive
The cards are alive. And they remember.
Some are grateful. Some believe they were imprisoned. Both are true.
Mister O found the Bound Realm, a place where time barely moves, and bound the first cards to save what was dying. Then a secret government division took his work, dressed it up as a public trading card game, and turned every sanctioned battle into a field test.
Mister O disappeared. His prototype deck was stolen. When a brass case opens for you, the cards inside start to remember, and you start to hear them.
Duel your way from the practice table to the Architect's vault across a prologue and nine chapters. Win with a card and its memories wake up, piece by piece.
- The Forgotten Archive
- The Theft
- Strange Memories
- The Continuance Authority
- The Sanctuary Rebellion
- The First Savepoint













